I don't usually like posting links to kickstarter, but i thought this was of particular note. https://www.kickstarter.com/projects/473463284/cannon-busters-the-animated-series-pilot This looks fricking amazing. Fuckin LeSean Thomas and Joemad. This is the sort of amazing international serious animation that i fucking live…
Had to do these two badboys for a week long assignment for school. The Tsar Cannon had a few corners cut to meet the project deadline, but I'm happy with the way they turned out. Placed and lit in Unity. Let me know what you guys think. 4900 Tris Zbrush Sculpt: 6k tris
Hello everyone, I don't post here often but hopefully from now on I'll be able to post some more stuff. Anyways this is a fantasy cannon I am working on any suggestions or creative criticism is welcome.
Hi guys, I've been working on the HL1 Tau Cannon (best gun from the best game) trying to make it look like it's been assembled from spare lab parts and 3d printed components. It's my first model using DDO so I want to use the time to try and make lots of different materials. I've still got a fair bit more to do on it but…
I dig the chunkiness of the wood cannon mount, it'd be great to see some of that carried over to the stone so they don't look so pristine. You need some more cracks and chips on the edges, maybe some impacts from muskets firing back. The roughness value on the cannon's metal is a little too smooth I think, it almost looks…
I haven't attempted weapons much, so I have a tonne of development room. But here's a magic-based projectile weapon from a dungeon crawler a friend and I are working on ^.^ Artstation page for it : https://www.artstation.com/artwork/sahmbani-rifle-mana-cannon-roldan-weapons
Here are the final renders of the Photon Cannon that I created for the Blizzcon 2014 artists stage. There will be a tutorial on the asset in the upcoming Vertex 3 book! More highres renders can be found on my artstation and blog
Here is the progress I have so far on the Auto Cannon from Elite Dangerous, any critique or tips would be much appreciated. I am using 3DsMax for modeling and am going to use Substance Painter for textures. Concept: So far: Close up:
Hi all :) I've been working on a canon that can propel shot by high pressured gas release, with a high aiming accuracy during my PhD and I thought it would be fun to caricature it a bit.. I took this occasion to start working on Borderlands style texturing because the real canon required so much tweaking to work, that I…
Hey All, My buddy (tsfalcon) showed me some really neat Warhammer stuff the other day and it got me wanting to model something from that universe. So I modelled up a Hydra Flak Cannon. Cheers!