Toggle navigation
Polycount
News
Forums
Patreon
Challenges
Quarterly Character Art Challenge
Bi-Monthly Environment Art Challenge
Wiki
Moar
Recent
Activity
Badges
Drafts
Store
Sign In
·
Register
Author:
VinceOrcis
Home
›
3D Art Showcase & Critiques
[WIP] Elite Dangerous - Multi Cannon - Huge
dglo
polycounter lvl 3
Offline /
Send Message
dglo
polycounter lvl 3
Oct 2019
Here is the progress I have so far on the Auto Cannon from Elite Dangerous, any critique or tips would be much appreciated. I am using 3DsMax for modeling and am going to use Substance Painter for textures.
Concept:
So far:
Close up:
0
·
Share on Facebook
Share on Twitter
Tagged:
weapon
Hard Surface
spaceship
Replies
Offline /
Send Message
Unknown_Target
polycounter lvl 6
Oct 2019
Got wires? Is this for real time use?
0
·
Share on Facebook
Share on Twitter
Offline /
Send Message
dglo
polycounter lvl 3
Nov 2019
Unknown_Target
said:
Got wires? Is this for real time use?
Here is my wireframe. I would like this to be game ready and decently optimized
0
·
Share on Facebook
Share on Twitter
Offline /
Send Message
dglo
polycounter lvl 3
Nov 2019
Here is my first pass on some textures:
0
·
Share on Facebook
Share on Twitter
Sign In
or
Register
to comment.
Replies