I have been reluctant to post here on polycount for a number of years. So I have decided to come outta my shell and show you all what I have been working on recently. This is a three barrelled brass cannon I have been making. For the scene I have been taking a lot of inspiration by taking parts off different weapons from…
So it seems that talking about lightmaps is quite popular in this forum, and I'm here to do my part! :) I'm working on a project with a friend and I'm doing the heavy lifting as I have a pretty stout PC. In short, I'm baking the scenes lightmaps, and then exporting them as packages and sending them off so my friend can do…
Hey, I didn't post here in a long time, but here is a side project of mine. I wanted to test out some features of CE3 like the glass shader, pom and gi, tho since this is an indoor scene, the lightning needed to be tweaked manually. I also wanted to see how much work can be done with quixel's amazing tools: dDO and the…
OK i'm sitting here having a terrible time trying to figure this out. My issue: Using max 9 I am working on a scene and in the texturing phase and everything looks like it keeps having it's normals flipped at random times and things become see through. So I have had to flip the normals back and apply double sided textures…
Hey All. What methods does everyone use for preparing a blank slate for a new project in UE4? with regards to Post Process settings, .ini file changes or any other settings pre-setup. I used to disable Auto Exposure to remove the inconsistency of the lighting in the scene but I have come across problems with tweaking the…
Hi everyone, I would like to introduce you to my first asset store contribution, its a dynamic snow system for unity, with this you can create deformable patches of snow that can react dynamically to characters and objects on your scene. http://www.youtube.com/watch?v=oT5b4FUmAdQ Here's a sample scene for you to try out…
So I am trying to bake my AO map using light tracer and a skylight like ive done multiple times before, but now when I plop my skylight down into the scene, anything that comes out of the RTT menu or even just rendering the scene comes out flat black. Basically, when I am using Light tracer, my skylights wont work. I have…
So i'm pretty tired of this problem, maybe someone knows whats going on... Every time i load up my scene maya seems to try and load textures from the original directory that had been assigned to that shader, even though the scene has been saved over and over with the correctly updated path Example: Original diffuse texture…
Hi, I have been working on a UDK environment for a couple of months in my spare time now and the finish line is in sight, I'm just experimenting with decals and any final touches. The loose story of the scene is that there is a hospital room and corridor where someone/something has attacked the patient in the bed and…
Scene From A Movie Competition Deadline: 29th March 2009 The gap between motion picture visuals and the graphical fidelity of current generation videogames is closing with every new AAA game release. Visual realism is becoming more of an accepted part of videogames and more an important part of immersing games players into…