I have been reluctant to post here on polycount for a number of years. So I have decided to come outta my shell and show you all what I have been working on recently. This is a three barrelled brass cannon I have been making. For the scene I have been taking a lot of inspiration by taking parts off different weapons from different periods mainly American Civil War, WW1, WW2. Workflow: Maya, Xnormals, Zbrush (First time using it), Quxiel, Marmoset Tool Bag 2. I'm think I really need some C&C to make this the best possible scene I can make. Renders that are not taken in Marmoset are from Maya's Arnold Renderer. The Marmoset scene is the backed down version. Thanks All
So just working on some variety to get the overall form looking better. Added a front mounted shield and reiterated the two towers on top of the cannon.
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