Hey lovers! I'm working on this piece right now. I kinda took a break for a few months but got inspired again and want to go hard and make super rad stuff. This scene is modeled in Softimage and will be put into UDK later. It's not very modular but I was never really going for that with this scene, maybe my next one :)…
Hi, I'm playing a bit around in Unity and I run across an issue with the lightmaps in one scene. Basically in the scene there are some areas where I have very bright light because I need those areas to overbright. Everything works fine on a PC but when I tested the same scene on a mac as soon as I changed the building…
Hi All, I am having some issues with Migrating materials from one project to another. I cant figure out if I am doing something wrong or if this is the way the Unreal works? I can successfully migrate materials and textures from scene A to scene B. But the issue is in scene B when I go to use a material that has texture…
We are a documentary film production company at Sunset Gower Studios in Los Angeles. Over the past few weeks we have been given the challenge of converting a single mountain scene from a traditional CPU-based V-ray render over to the GPU-based Octane renderer. Here is the 25,000 CUDA core hardware setup that we've…
Hello, I'm new to using 3D and I've been practicing blender for about half a year now. I've made little projects in the past for fun but this week I decided to challenge myself with my first animated scene. Before finishing this scene, the only tutorial I learned from thus far was the doughnut tutorial. I'll leave a few…
This is the result of an art test I just completed today. I was to create a scene where a house is in a clearing in the woods, at dusk, with sunbeams shining through the trees. The test specified not to create any of the models myself, but to use assets I've downloaded. I mainly used the Unity Asset store, but also…
Apex project is a concept 3d scene in which is represented 3 apes who are going to be launched to the space to discover the last human stronghold after conquer apes Earth. This project is an idea that I had in my mind and for me was a real challenge because it requires many different techniques in order to represent a…
Hello, I'm currently looking for a full time and/or contract opportunity. Preferably in my area (San Francisco, CA), but all my job experience is remotely. I can work any hours you need (Be it 6 pm or 6 am). Highly suggest you look over my portfolio over at www.kevincastaneda.com Contact : Colorblindsequence@gmail.com Here…
Hi everybody! I started on a project in UE4 that is based on the White Council scene from The Hobbit. My main goal with this environment is to create a environment that has a big resemblance to that specific scene, will be following the pbr workflow on the entire scene and is game ready. I want to finish this project by…
Basically I work on a scene for a while. Open it up one day and the lighting is twice as bright. It blows out a character so much I can't see the wireframe. One solution offered is to create a new scene and reset, then merge in your broken scene. This is some sort of a fix. Is there a better way to deal with this? Seems to…