Hey, I'm a 3D Character Artist but want to develop my 2d illustration skills. I'll use this topic to post any illustrations or concept sketches I do. ------------------------- I wanted a break from my 3D projects and started her this Monday. I wanted to make a knight with a massive, gun-like lance. I tried using photos for…
Hello everyone ,this is my first post here, I want to show the final images of my latest work. a job that kept me busy this winter working on it, Up in the free time. some information on my workflow: I built the body in zbrush from a sphere with the method dynamesh, once placed all proportions I have been very useful…
Hey friends! I'm having some FX issues in 3DS Max. I'm creating a cinematic revolving around vehicles with electric coils and thruster fire. I'm using a Glow Effect for both the materials. The thruster fire Glow material is turning out great but the Glow Effect for the electric coils leaves the effect wanting because there…
Hey guys, One of my first/new projects from 2012/2013 was this Blakes 7 Liberator. I was inspired to do it after SyFy channel announced that they were commissioning a new 13 episode reboot of the 1970's series. The original model from the series was awful, in that it was very cheap and because of TV at the time not very…
Hey guys, new to the site as a member. My first posting here. I've been working on a Y-Wing from Starwars for sometime. Difficult to fit the time in (its always to the way isn't it). I've started the texturing, I will say now that this is old skool :poly108: No PBR render materials, No Mudbox, No Z-Brush. This is Maya…
Hello I will be buying myself probably another computer, dedicated to graphics calculations (rendering, photogrammetry computing, even video rendering and probably some simulations calculations (liquids etc.). So the PC will be used purely as "render machine" to put it simply. It will be running 23 hours a day (1 hour for…
Hey guys, I recently did a course for creating realistic plants (botanically correct) in SpeedTree( and soon GrowFX) I thought I'd share some of the final images with you. A little about the scene : Over 120 different species of plants was specially built just for this this scene from scratch, which include moss, grass,…
Hi guys! I'm working on 3DS Max, with Standard renderer due the engine limitations we use at work. Is it possible to animate a texture like this in 3DS Max? Thanks a lot!
Hi all this is my first time posting here, but I've been aware of the site for a long time. I've been working on this piece for awhile now and needed some input as to how to improve it. http://i464.photobucket.com/albums/rr8/PimpaliciousSupreme-O-Bomb/Render2.jpg,…
I generate tangents/binormals with mesh mender as well. There is not a lot of normalmap useage in my projects so far, so I havent had a lot of testcases, chances are it will haunt me again. Per helps me with some more "production" like models, will see how the tests go with them. However the other coder who originally…