I had this same problem -- here's the solution: first, make sure polygon transparency sorting is turned on. This makes it so every object's transparency is based off it's pivot. The closer the object's pivot is to the camera the higher it's rendering priority is. If two objects with transparency intersect each other it…
hello everyone! i've been a user of Cinema 4D for many years. i got into using it to create surreal renders to then create art with in photoshop. you can check out my Deviantart here if you'd like: http://dj-eraser.deviantart.com/ sadly , from what i've heard, C4D isn't used hardly at all in making video games. i've come…
Texture Seams issues hey, Iv all of a sudden run into some issues with max. For the last week iv been unwrapping and texturing several models for a scene using max 2010. Everything has been going smoothly until today. The issue im having seems to be with the "render to texture" tool. For example, iv unwrapped a simple box;…
Not long time ago i created this "AWESOME" scene from one of my favorite movies "Space Odyssey:2001": Reference That piece of art was rendered via Arnold in Maya. I enjoyed working on that project... until i started to render this scene. First problem that i have encountered was ground ( i didn`t know what Substance…
Putting out a request for some help from the community. So I have been unable to find a good solution for hair in unreal 4. Largely because from my limited understanding in unreal they use a deferred Rendering setup vs forward rendering. So using an opacity mask gives me no fall off everything looks chunky for hair (looks…
Hey, I'm a 3D Character Artist but want to develop my 2d illustration skills. I'll use this topic to post any illustrations or concept sketches I do. ------------------------- I wanted a break from my 3D projects and started her this Monday. I wanted to make a knight with a massive, gun-like lance. I tried using photos for…
Hello everyone ,this is my first post here, I want to show the final images of my latest work. a job that kept me busy this winter working on it, Up in the free time. some information on my workflow: I built the body in zbrush from a sphere with the method dynamesh, once placed all proportions I have been very useful…
Hey friends! I'm having some FX issues in 3DS Max. I'm creating a cinematic revolving around vehicles with electric coils and thruster fire. I'm using a Glow Effect for both the materials. The thruster fire Glow material is turning out great but the Glow Effect for the electric coils leaves the effect wanting because there…
Hey guys, One of my first/new projects from 2012/2013 was this Blakes 7 Liberator. I was inspired to do it after SyFy channel announced that they were commissioning a new 13 episode reboot of the 1970's series. The original model from the series was awful, in that it was very cheap and because of TV at the time not very…
Hey guys, new to the site as a member. My first posting here. I've been working on a Y-Wing from Starwars for sometime. Difficult to fit the time in (its always to the way isn't it). I've started the texturing, I will say now that this is old skool :poly108: No PBR render materials, No Mudbox, No Z-Brush. This is Maya…