Hi poly (: I'm planning a Tyrande fanart with the Temple of the Moon from Darnassus as a background. I did a quick sketch of the bg plus Tyrande herself and before starting to paint properly I would like to know if there are any big mistakes that I should correct before starting (specially on anatomy) to get rid of the…
Hello all, Working on an anatomy study for personal development and as part of larger project which all starts with Generic Muscle Man, who harnesses the powers of bland, fighting style alongside mediocrity, as and when it suits him. Still needs work especially on the feet, hands and ears. Critique would be much…
Hi everyone! I'm working on a hipoly female character and would love to show my progress and get as much feedback as possible. My goal is to make her a real portfolio-quality piece (might go without saying) as an anatomy study and fully clothed character. Thanks for any advice
I've been lurking polycount for about 5 years now, so I think it's time to post something. This is a character that's been rolling around in my head for ages, and I decided to get it out. I'm still sussing out some of the anatomy, and I'm not quite there with the face, so please crit away!
Ok guys this a character i have been working on my free time, reworked his anatomy a couple of times, im more or less happy now and will get on with prototyping and concepting his costume/armor pieces. excuse the concept image its very rough, just trying some ideas out
Hey :) Working on this Character sculpt, hoping to level up form, anatomy, detailing etc. so any feedback is v. welcome. The plan is to make a hi-res model, fully textured and hopefully I'll 3D Print him. I feel I'm struggling to make the muscles feel more natural and less stiff. Thoughts?
Hi there! about time i started a sketchbook i want to do some exercises in: -anatomy -drapery -high frequency detailing (organic & hard surface) -non symetrical sculpting -...? and well here is a start: (head study based on hogarth drawings / book, focusing in main forms / face planes) comments and exercises advices are…
I've developed a concept for an Unreal mod, involving making a souped up nailgun that would shoot railroad spikes. I'd like to know what silhouettes for the gun people like best, personally I'm leaning towards a rifle or shotgun shaped gun. And the character to go with... There are probably a lot of mistakes with anatomy,…
Just needed feedback on this sketch i did last night. i used myself for the basis of the character. just need to know if the proportions and anatomy seem solid. i will extend the legs in photoshop (tiny sketchbook, sorry i feel dirty about running off the page) and most of all am i pretty? ;-)
This is a project to push my skills in Zbrush, anatomy, character etc further and because I just love and fun I have creating these characters. Would love feedback on any part of the project thanks guys, been quite a while since I posted but back on Track!! and happy to be back. Zero 02 ( Darling in the FranXX )