Hi ya'll! Being wrapped up in a closed, proprietary-tool production environment and swamped every second outside of that, I wanted to spend some time learning Substance better and doing more inside of Unreal 4. This thread will be over quite a period of time but I figured feedback from Polycounters can only make the…
So, I'm traditionally a programmer/designer, but have been wanting to expand my knowledge of digital art a lot recently *most of which has taken form in getting used to Substance Designer and Substance Painter *but I also wanted to try asset creation. My choice for this was Zbrush because it seemed to support a more…
Hello fellow Polycounters After having done my first environment, it's time to start a new one. I learned so much in the first one and I'm looking forward to seeing where this one takes me. As a challenge, I try to document it as well as possible. So here are the 3 main concepts I'm taking as an inspiration for the…
Hey Guys. In this topic i want to do my environment and Complete it.Here i want to learn from you and some of you learn from me.and i want help me to create this environment. and this topic is very useful for learning and problems in creating scenes! Participate here ;) So concept is from the last of us and i want complete…
For fun/practice, I am trying to build an airship I designed (or at least am iterating on as i work through this.) The idea is that its an exploration of what would happen if early 20th century dreadnoughts were built atop a zeppelin airframe to produce flying warships. My intention is to build this in such a way that i…
While watching this urban exploration video by The Proper People, the shot of the examination room at (16:57) really caught my attention. I thought it would be a fun challenge to recreate inside UE4. The goal of this project is to sharpen my hard surface, organic modeling, and material creation skills. Main Reference: I…
Hi Polycount, A scene I started on. I wanted to use Unity 5 purely to complete this one, as it's an often overlooked game engine. I've used it in some commercial capacity but not for personal work. If I can export it out to Sketchfab; that will be a bonus :smile: Main objective is to improve my skills in hand painting…
Hey Polycount! I decided to start a new personal project and I want to share my progress with you. I liked the concept and I decided recreate this station foyer. This environment is not big or very complicated, so I want to focus on lighting and recreating the mood of the concept. And it will be a warm-up before next a…
Since i've just graduated, it's time to beef up my portfolio for work. Me and my roommate is having alittle modeling thing where we're both modeling the interior and exterior of some sort of space ship. His is a drop ship, mine is an escape vessell. It's meant to hold about 8 people and supply a journey of about 4 months.…
Hello everyone, My name is Mel-Frederic Fidorra, I am experienced 3D Artist looking for challenging opportunities for Freelance/Offsite work. Since I am starting out, I would like to make sure I offer a good value for my skills.I will bring enthusiasm and dedication to all the work you offer me to do. For questions and job…