Hey Guys.
In this topic i want to do my environment and Complete it.Here i want to learn from you and some of you learn from me.and i want help me to create this environment.
and this topic is very useful for learning and problems in creating scenes!
Participate here
![;) ;)](https://polycount.com/plugins/emojiextender/emoji/twitter/wink.png)
So concept is from the last of us and i want complete it in Unreal Engine 4.
Programs will be use:
Autodesk Maya 2015
Zbrush 4R7
Photoshop
Quixel
Maybe Substance
This is Concept:
![xpFoLk.jpg](http://i.cubeupload.com/xpFoLk.jpg)
I created Blockout from scene In maya.and is here:
![LeDGqx.jpg](http://i.cubeupload.com/LeDGqx.jpg)
What is your idea and workflow about Walls?
how to create them?breakdown them and txture them?
what is your workflow for down of walls that are wood?
Topic will be update...