Greetings, I'm looking for a 3D artist to render two characters in full 3D. My 2D artist and I are building up a team to make a small fighting game prototype. There will be only 2 playable characters for now and one monster to fight (which will be place-holder). You can find a gallery for all characters that have been…
Hi aggain, as the Max users of you shurely will know on DVD 2 there is a bunch of nice Sample files. The only problem I encounter is that they do not tell me that much. Ofcouse I can open them and try to figure out what was done in the scenes, but isn't there any sort of Index or even Explanations what was done etc. and…
Project name: Troubleshoot Brief description: Troubleshoot is a third-person shooter, multiplayer only total conversion Half-Life 2 mod set in a futuristic, sci-fi world. The core feature of Troubleshoot rests in a deep, robust system of character customization, allowing you to customize your character to any playstyle…
Dear Everyone, we are looking for 2D/3D artists that can help us create and refine the second part of our Left4Dead 2 campaign set in pripyat, the reactor, and the wastelands in between. Who are we Currently we are 4 people from germany and the netherlands, working on finishing the first part of our 2 part campaign. This…
Ok, so here's my dilemma. I have a detailed character model consisting of several individual pieces ( it's a robot). After roughing out the basic designs for the texture I'm realizing I should probably break down the textures even more from 2 to 3 separate maps to get the details and resolution I want. It is possible to…
Hi everyone, We are looking for a first-person weapon animator/rigger for our tactical FPS project, built in s&box / Source 2. We will provide: * weapon model * already rigged first-person arms * textures/materials (if requested) * reference examples for weapon positioning and animation style (if requested) The weapon…
Dear friends, we are glad to introduce to you our brand new texture collection Liman textures vol.2 "Rusty metals". Textures vol.2 "Rusty metals" is a collection of high resolution images of seamlessly tileable textures. This texture collection is dedicated to rusty metallic surfaces, horribly painted sheet iron,…
Hi everyone, I thought I'd raise an age old question and hopefully find some answers. I am a 3D modeler for both Environment and Prop Art, I graduated with a Bachelor's Degree in Game Art and Design From AICAOC in the spring of 2015. From the moment the portfolio show had ended I've constantly applied to every studio on…
This is my first attempt at making a Dota 2 character...ALOT to learn in the DOTA 2 workshop thread but wasnt sure if I should post this there. This is what I have so far...Eunice: she's a rabbit with earth magic that uses rocks as armor... The face...it's pretty much a face plate made of rocks Any feedback on design or…
I'm curious which would be a better way to utilize my skills in order to make money short term, get out of my day job, and start making money off my modeling skills full-time so I can progress my skills properly while starting out. The Dota 2 Workshop, or Unity Asset Store (+likely model distribution sites like…