Hey y'all. Here is Sorscha from Warmachines (high fives to vig and seforin) and she will complete the battlegroup. I still have a long way to go, so some ripping apart would be appreciated before I get much deeper. Thanks much, players. Oh, and her spear and pistol is on the way. Here are the original minis: And here's the…
Hello Polycounters! Recently the City 17: Episode 1 team has been in search of an animator for our mod. City 17: Episode 1 has now been in development for nearly 2 years and is reaching its release. As the mod has developed over the years, we've found ourselves needing more custom character and weapon animations to replace…
So here it is! After much discussion and planning, it is time to get the show on the road. Welcome to the Monthly Noob Character Challenge! Alexei Dimitriev (Kapoff) deserves most of the credit for getting the ball rolling on this one, and thanks to everyone that participated in the discussion. All of your input has helped…
After a couple of years away from 3D asset creation, I feel the time is right to reinvent my portfolio. I wanted to start off with a piece by an artist named; Becca Hallstedt, who has kindly given me permission to develop this piece from one of her own concepts. If you haven't already please do check out her work:…
Hi everyone! I just textured the Scar 17 assault rifle. I don't want to make it look like the original, instead with the Sci-Fi look. Plus blue my fav color. Any feedback will help! Thank you! :p
Hi guys! Is there any way to move max 17 customizations to 18. I am able to all my shortcuts and menu but can't find any option to move all my scripts and preferences in 1 shot. Thank you
//AUTHOR : Jayant bhatt. //don't modify , don't distribute. //works with maya 2017 and 2018 //PP if ( `window -exists "nameWindow"` ) { deleteUI "nameWindow"; } // create a window with a menu bar window -title "3DGhost" -menuBar true -w 220 -h 200 "nameWindow"; // two frame layouts will be laid out in a columna…
Current Progress: --------------------- ORIGINAL POST: I've been working on this combat drone model for a while, it's a quadruped and wheeled combat drone meant to assist ground troops. The setting is far future, but a practical far future where even though crazy technologies exist, they are often costly and energy…