Hi all :) , I've posted before, but I mainly lurk out of nervousness. Anyway, at the behest of my drive to improve my skills, I want to show you all this model I worked on for a few days in order to receive some feedback. I have been trying to get better at understanding normal mapping and texturing, so this was an…
Hi there, This isn't something I'm working with right now, but something I'd like to know for general knowledge and because I'd love to know how its done. In games such as Metal Gear Rising: Revengence & Mortal Kombat, characters are ripped and sliced open and always have an inner part of their model that appears whenever…
I have been reading the boards for a while and decided to join and start posting. I have learned so much from these boards its amazing. I am an art student living in Seattle and want to get a job in the gaming industry, dont we all. This model has potential i think, but needs texturing or maybe some ideas for a cool…
So im working on these models trying to optimize them for my current workplace. From what I understand they were imported from Google Sketchup and there are N-gons everywhere so I am attempting to fix that. Occasionally when I fix a few egdes these black shadow like areas are created. I have been fixing them by deleting…
Not sure if this is the right place to post as this place is for 3D art, but hopefully it's fine. Today Autodesk released a new update to Maya, and with it came a strange hidden feature my buddy and I managed to dig out: 4D modeling. It is not mentioned in the release notes and there is no documentation of it (so far). I…
A question is bugging me recently and I can not find any threads regarding this question. I see a lot of people here on Polycount, who create their own character models/environments from an existing concept art and some of them put it on their website as a portfolio piece. I know that a 3D artist is going to work from the…
Hello
everyone! My name is Ilia (TeslaBerserk), and I'm a 3D character artist. I’ve
worked on hand-painted textures and 2D art in the past, and I’m
also a professional miniature painter, primarily focusing on
Warhammer 40k. I've
been a dedicated fan of the Warhammer universe for over 20 years, and
creating a servo-skull…
Hello, I'm getting a problem when i have two or more models with transparent shaders (or a standard shader with emmision) close to each other. What happens is that when rotating the camera, the models constantly disappear and reappear. Is there a logical fix to this which I'm missing? I'm working on a mobile game and the…
My name is Jeremy Williams. I am looking for somebody to model humanoid NPCs and creatures for a fantasy RPG. We have several other modelers, one of which is competant with creatures, but none of which are good at humanoids. We need somebody to fill the gap. Payment is a share of sales. Contact me at avm0121@hotmail.com if…
Good morning everyone. I'm looking to get a modeller for hard surfaces who likes military vehicles and is aware of 3d printing and designing models. Please let me see examples of your work. This is paid work.