Ok been doing a bit of research, I haven't found a specific answer but should I be doing it a similar way to how SpeedTree handles textures? Can I use a second UV channel for the tiling bark texture and put the foliage in the other channel? Is this how it should be done or is there a better way? I've gone through like…
So I have a Non-commercial Mari and i can export 16-bit txtr only in EXR format (idk if this even the problem) but once i try to import this texture in Zbrush it's doesent show up (i click import and Zbrush acts if everything is okay, like no error messages and such, but texture window stays empty) I'm sorry if this is a…
Hi, I'm getting large black circle on Lighting Map when rendering to texture using Mental Ray. The scene consists of terrain laying at 0 height (Z coordinate) and a few buildings. Notice the large black circle, near the center of resulting texture. It appears at the origin of coordinates - around point (0;0;0). I know I…
Anyone got any tips on how to texture flower petals? I tried giving them a velvety texture but it looks wrong and there aren't a lot of high quality close up imagines that i found. The few petals i managed to extract from images were difficult to work with when trying to transform them to 40 different petals while giving…
What you're working on looks cute and I have an apprentice to help you on texturing. Instead of letting her texture game assets for portfolio's sake, it will be nice to involve her into an actual project. Do private message or email me if you still need a help on texturing your stuff.
Hello If i have 2 physical HDD similiar in speed, will i gain any speed advantage if i put my 3D models and scenes on one physical disc, and textures and HDRIs ("images" in general) on other physical disk...? Will the scene load faster or "move faster" in viewport or anything? (currently i have 3D data and image data…
Two 4k texture sets is ok, and pretty good nowadays. Anyways, you can still use two more texture sheets and it will be fine imho. You also could use 1x 8192 texture sheet for all your maps.
Hello people. So i have been working on the first draft of my textures to my elf character and would love some thoughts and feedback on what i can improve. Especially on the face since its my first time texturing/painting skin. And i know the color scheme is a bit all over the place and i have not really made up my mind of…
Monumental games are ramping up for a major title and are looking for highly talented modelling and texture artists. If you like fantasy games you'll love this opportunity. Requirements: Previous game experience essential. Strong modelling and texturing skills. (Zbrush a bonus but not essential) Experience with 3D max.…
Hello everyone. Been trying to wrap my head around this one for a while and seem to be getting nowhere so I figured I'd ask here. So I've exported a model from Blender in to 3D Coat where I've texture painted it and then re-exported the texture and importing it in to blender. It works well for most of the model, but I'm…