whats so immature about a warrior with an axe? i mean metal guys alsways have that stuff around, and as long as it looks kickass theres no problem this changes though if the art has a given topic (which i kinda find immature, in the meaning of .. cmon lets paint envy and if you dont get what i think should represent envy…
Interesting links you gave there, nice one. I've found a way to paint the blends in Max and view it in realtime using that shader from your earlier link, so I'm quite happy with that. Unfortunately it goes the VertexPaint route, and to get an image at the end (the greyscale blend map) of it you must render to texture, and…
Looks like a linear vs gamma issue on the color map. I would check the bitmap settings in the material first. Another thing you can do is to setup similar lighting environment in both, using the same HDR environment, and tweaking.
Hi everyone! I'm an aspiring Environmental Artist that figured out what I really wanted to do at the end of my last year at my university(not fun at all), which have led me to completely reconstruct my portfolio. I have done some personal projects before this but decided for this one to use an existing concept from an…
Hello, my name is Gustavo and I have loved games ever since I could remember as I am sure most of us here have. I will be brief, I recently obtained an Associate's degree in Game and Simulation development this past December. Over the past 3 years I have been working toward becoming an Environment artist and I finally feel…
I have a duty of making a massive environment for an MMO game. Im blocking out yet. Basically it's a dome which is almost 1.5km wide with 3 big tunnels connected to it which would lead you out of the dome. The problem: You are now aware of the dome being so huge. due to it's shape, size and limited time I'm not able to…
[FONT="]EDIT: I gots me a video! [ame=" https://www.youtube.com/watch?v=WhUtAFJHmHs&context=C47e5519ADvjVQa1PpcFP1mS-tIfwFaF86RcOohNs3Uy-WWvstXGg="]http://youtu.be/WhUtAFJHmHs[/ame] Hey all. I've been working on a concept from Shaddy Safadi who of course does the concept art for Naughty Dog. The concept is based in…
Hi, this is my first foray into creating a Polycount thread. I've just started work on my project for final year at Uni. I plan on making a Dam, with an art deco style. It would be a starting location in a game. I was planning on putting it into UDK later in the year once I have finalised some of the area. The primary…
Hey everyone, hope you all had a wonderful time over the holidays! It's been great to see the fantastic work throughout this challenge and seeing everyone push themselves in their own ways! With the new year comes a new challenge and I'm happy to announce the 76th challenge is ready to go. I do apologize for the lack of a…
I think you need to make sure your colors pop a little bit more, right now everything is kinda of melting together. So I made a quicky paint-over, the main thing about this is not that you're going in the wrong direction or anything, it's more like how you can help your viewers eyes rest on certain things around your…