I can't speak to traditional, but for digital sculpting what helped me improve is documentation and consistency; it's difficult to gauge if you've improved, and by how much, if you don't have before/after images. Improving is a physical transformation, much like working out. You're remapping how your brain thinks and…
Ikarus Studios is currently looking for non-paid, deferred payment artists and modelers for a prototype episodic project, dotCase Files : Grimm Murders. Ikarus Studios is in its infancy and currently consists of yours truly. IS aims to not only create interactive multimedia, but also other areas of work including Film…
It doesn't look like he's walking naturally, as there is too much torso & above movement. walking at such a slow pace there should be little to non upper body movement, especially as he seems to be concentrated on something. Trying to walk like this guy should reveal a few bits of information that should help you. 1) when…
Of course you can! I highlighted for you my long, non-square tile. Perfectly tiles as you see. You can do this Naughty Dog style: Here is Preview render: Best render with shadows: Here is the displacement alpha: Here is the Know-how: The creator of this super genius plugin is Marcus Civis: retired. Read below carefully,…
Hello, Our indie team is looking for a passionate 3D Artist/Animator to join us in developing our upcoming title - Space Spiders Arena. About the Project: Space Spiders Arena is a fast-paced sci-fi arena shooter where players control spider-like robots competing in tournaments that take part across space - from asteroid…
This is pretty impressive for a one-man effort. Might consider adding a little bit of lag to the camera to smooth its movement. I'm not sure I'm sold on the gunplay and combat, though. Seems a bit dull at the moment, especially without any movement on the enemies' part. One thing that really jumped out at me, though, was…
I have been playing around with Modo,using the inline help documentation,I am loving it already.The first thing I noticed about the app is that its very similar to Blender in terms of the different modes and other stuffs but what is keeping me hooked is the fast realtime renderer.Its super FAST!! with global…
Hey everyone, I’m the creator and director of an early-stage dark fantasy rpg currently looking for a concept artist to establish visual tone for our vertical slice. About the Project: * Working title: “Eternal Night” * Dark fantasy action RPG * Heavy focus on tone, atmosphere, embodied combat, and deep narrative *…
Looking good Jesse! I'm thinking you could afford to push the secondary movement in the face on the Walk a bit more, to give it some great lumbering. The run seems just a little slow, personally, kind of feels like a jog at the moment. I think it could use a couple less frames to really give it a sense of urgency. Also the…
We’ve all been there. You find a "bargain" 3D studio or a freelancer with a killer ArtStation, but three weeks later, you’re the one staying up until 2 AM fixing non-manifold geometry and flipped normals. The truth? The hidden cost to make a video game isn't the initial invoice — it’s the "rework tax." If you’re a Lead…