Hi there, I'm posting this because I feel I have hit a brick wall in my workflow and am not sure where to go next. I also could use a few questions answered about things in zBrush and such. I've been procrastinating with this character for too long now, being too proud to reach out and ask for a bit of help; so now I'm…
Quick Summary: Help NineZyme rig and animate our main protagonist character for an upcoming game title. Detailed Description: We have one character ready to rig and do some animation trials. We are looking for someone who can do an advanced animation rig, with a special emphasis on facial expressions and speech. The rig…
So i understand that its not possible to give an exact number cause it depends from a lot of stuff, but i would be happy with an aprox, ive never developed a mobile game so i have no idea whats possible in the current day and age, since average mobile devices are pretty powerful now days. So to give you guys a general idea…
I entered this Art Challenge on Artstation a bit late (only 21 days left!), the theme is a character on a journey, and it'll be a render I submit. So I designed a character (and background really roughly) that's inspired by Hoggle (Labyrinth) and Yubaba/Zeniba (Spirited Away). Blockout soon.
https://youtu.be/7MuHewBomKU?si=hkBTxaCrFXWDcazt Hope you like it and don't forget to like my video And if you are a animator probably give some love to my work❤️
Hey Guys! I'm freshly graduated so I wanted to showcase one of the character I made for my graduation project. I'm sur you will find my different inspirations for this bad girl ;) I wanted to push myself and see if I could do a full and clean character with this style. All renders are made in UE4, except for the sculpt.…
Hey dude, I think this is good progress, and things are starting to come together. The side view of the head really stands out as being strange to me, I think it's what might be throwing some things off with the face. You'll want to hold off doing much detailing like fur until the later stages, if at all since you'll be…
I am working on a warrior character and he is wearing a leather or animal skin made skirt type cloth , i can sculpt this , but problem is with game res character , can someone explain me how you guys counter this type of clothing for games . Should i sculpt as it is as you guys are seeing in reference and then low res with…
Hello I'm the owner of a game development team called zion studios we are currently working on a Low Poly RPG. We are currently looking for talented character creators we will need a main character and a variety of npcs. If you would like to join the team contact me at officialzionstudios@gmail.com or on skype…
Hi I've been working on a character model and would some critique on the model. I'm basically looking to see if anyone can spot deficiencies/things in the render. Here is the main still image. The model is a possible character for an upcoming mobile app: Software used included 3DS Max, ZBrush, Mudbox and Photoshop for…