Thanks Kenny! The idea of the wood is to be old and worn out since it's an old place. The glass, yeah! I can do that, that picture just shows a preview from the diffuse only on zbrush. I'll have to deal with specular after that process. There will be reflection on it too on UDK.
and here is the back,im still tryingto think of what else to add back here to give it a little history,so far all ive managed to come up with is the typical wear ,an old piece of gum,some old warning,serial and travel stickers and the lead sign one of the sides. After the back ill add detail to the sides kill the seams and…
right then, i was trying to do some good old normal baking, and max throws out some sort of idiot exception. and then it starts doing this shit, forcing me to restart max. http://www.dejawolf.com/polycount/oldproblem.avi now don't worry, i'll track down this problem. but still.. so annoying having to spend 2 hours of…
Hey guys, So I wanted to use UE4 and I love Doctor Who so I thought I would do a Doctor Who inspired scene. So the plan is that this study belongs to an old companion of the Doctor who has passed away and the Doctor is here for one last visit. And I plan to tell the stories of the adventures they had through the…
Hi guys. I'm new at this forum and at low poly modeling, so I'd appreciate some crits on this work. I'm doing an old game char redesign, for a challenge (@www.3d4all.org). I chose Tesse, from the little known "Waku Waku 7" arcade fighting game. There goes some images: The original character: My redesign of her (bad and…
Holy French potatoes. That Is one OLD but NEW trailer. I want it NOW 2007 YES. That last bit at the end with rayden, is why they are the best. Splinter cell ROFL, METAL GEAR BABY! http://www.gametrailers.com/gamepage.php?id=1743
Hey Polycount! I've spent quite a bit of time on the site (it's my homepage :) ) and I figured it's about time I posted some work! I decided to make an old coke vending machine because it's such an icon in American history and it would give me the chance to really push my texture work. Any crits are welcome (and…
Hello everyone! I'm really new to CG and I'm practising in the use of Maya since a few months. I hope you all could gimme some good advises for a character I'm working on. It's the first time I go for an organic mesh and I'm not sure everything's allright before beginning the UV creation The character is an old man and I…
Hello All, I am very new to the game end of things in 3d but am an old dog (literally and figuratively) in art, design, and to 3D in general. My experience has been mostly in the commercial arts but have been desperately trying to break free and into the field of game asset creation where my passion lies. I would…