UPDATE : https://www.youtube.com/watch?v=lqsWsagECwY Hey everyone, I'm happy to announce you that the Link Overwatch animation Project is finally over! Two years have passed since my last post on this thread, so let me give you a bit of context: While the animation part of this project was mostly done last time I posted, I…
This a pretty nice character! However it doesn't feel like Overwatch for a few reasons I think:* Some materials have a little too much edge wear, really apparent on her shirt/jacket * The technology reads kinda old and steampunk, which might work for some skins but Overwatch has a very clear future vibe to it's tech. * You…
G'day mates, The Overwatch beta was a blast and the game looks simply gorgeous. I decided to grab a bunch of screenshots and a few ripped models and have a look at how Blizzard are making Overwatch look the way it does. A lot of this is just speculation, I very well could have gotten something wrong in here. To clarify, I…
Hi there, I'm trying to up my skills as a character designer, I'm trying to do a new self project of Egyptian deities as heroes in an Overwatch style (as much as I can). So far I Have done Anubis which I feel like i rushed a little bit (and which I'm planning to revise), and Working on Bastet/Sekhmet atm. does this convey…
I think this guy's recent posts about his Mother, who I'm assuming hasn't played Overwatch, describing the Overwatch heroes as she sees them is an awesome look at how much good gesture, silhouette, element decisions, and a variety of really macro things can impress upon people who a particular character is. A good reminder…
i'd still say he fits better into wildstar than into overwatch. overall i think he is just a tad too cartoony, while stylized overwatch is more naturalistic than your approach. besides that i would say the usual regarding overwatch fan work, model more, sculpt less. or polish more, but to me the cleanlyness is one of the…
Hah, I am indeed doing an Aloy Overwatch hybrid as well lol. It's sort of on hold for me right now but cool to see you taking a stab at it too. The face was a huge problem for me as well. In the end, I wanted the Overwatch aesthetic to be more apparent than the Aloy likeness. Aloy can still be very recognizable via the…
Hello We are looking for skilled artists who can create an either Overwatch style or League of Legends Style character concept art.One more thing we would like to tell that this is a paid job not unpaid and also we have details for our this character.We need a freelancer who can create this league of legends or overwatch…
Hello all Polycounter friends! :) Hope all is well. It's time for another environment! What am I creating? It's time for another environment! This time I will be creating the inner zone of Overwatch Watchpoint: Gibraltar map. Why create this environment? I thought it would be fun idea to create a part of the map that I…
This is my first project of this second year of my Videogame Art master degree at UA School, Spain. It took me 6 months, but it's finally out! This project consists in building a complete environment. We had 12 types of environment to choose and I have picked Overwatch. My objective was to create a complete map replicating…