A new set of training videos from the UDK veteran. When it comes to teaching the ins and outs of the Unreal Engine, Sjoerd "Hourences" De Jong is one of the best, and his previous books and videos have been invaluable to many. Now adding to his list of resources, Hourences has just released a brand new UDK training series.…
up data 18-09-2013 I hope you will like it [ame="https://www.youtube.com/watch?v=IDrYbm0tWV4"]Demo villa 18 09 2013 - YouTube[/ame] _________________________________________________________________________ Test- UDK I am currently conducting a completely new project, do not use templates, i'll try to get an update out soon…
Hey guys, I have been looking at the engines and noticed a lot of people (including myself) ask this very same question UDK Or CryEngine 3? I am in need of your help to answer this question for me and for others that have the same question. My soul reason for asking is to find out just as much as I can between both…
Unity is much, much easier for small teams. UDK is much much harder to use but more solid and proven. UDK is nice because it is now free to enter the door, but it is still not for the common artist or user. It's too complicated. In fact, not to be too opinionated, but UDK is too proprietary and BSP is outdated and great…
Thanks for the feedback @mats effect and @genwu The more I think about it the more I'm thinking I will stick with CE3 myself. I really just wish UE4/UDK4 would just release though :poly127: Tonight I will start to move forward with setting up the scene for CryEngine and see how that goes. I'll also post a few concerns that…
So while trying to figure out what to go with, UDK or Unity for a small little project, I noticed something with UDK and I'm not sure it's just bad examples I'm seeing or if this is how UDK really is. So when it comes to third person camera in UDK I've noticed that it seems a bit clunky. I've been looking at various UDK…
Hello Polycounters! I was following this tutorial last night on adding cloud shadows to your scene; http://udkc.info/index.php?title=Tutorials:Animated_Cloud_Shadows_UT3 I got it working, BUT, for some reason is completely screwed up my lightmass bakes. Crazy weird artifacts all over everything. Which is a shame,…
I am just getting into UDK and want to build my own modular environment. Just have some questions I'd like to ask, I hope you can help. 1. In your 3D app (3DS max for me) do you create only modular parts for your scene and then fix them together within UDK? ...or fix up your scene in Max using instances and then import it…
I wanted to create a thread for my UDK mini tutorial videos so I can get more feedback in a better organized manner. I'm trying to make and explain interesting things and the videos mostly showcase the upper limit of my technical knowledge. Therefore any feedback for these tutorials will help me improve myself and also…
Hey Polycounters, I've got a newb question about the UDK. For my senior thesis I'm building an environment in the UDK that people can run around in and explore utilizing a library of assets that I've created myself. I've been able to create a package in the UDK editor and save it to the content directory in UDK's filing…