Hello Polycounters!
I was following this tutorial last night on adding cloud shadows to your scene;
http://udkc.info/index.php?title=Tutorials:Animated_Cloud_Shadows_UT3
I got it working, BUT, for some reason is completely screwed up my lightmass bakes. Crazy weird artifacts all over everything. Which is a shame, considering I liked the actual cloud results.
Is there some way I can do my lightmass bake without it baking my cloud shadow casting light? I don't know if I'm making any sense...
Has anybody gotten moving cloud shadows working in UDK? Any suggestions?
And yes, I'm pretty darn new to UDK.
THANKS!
Happy Easter
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