hi .. I made this deadpool entry animation blocking using this wonderful deadpool rig .. any suggestion are welcome https://www.youtube.com/watch?v=q2wxNkwHDg8&feature=youtu.be
animation avi ok this is my FIRST FIRST FIRST animation, i started to mess around, and then suddenly i finally got the animation system for max :O, so well, c&c plz
HELLO! I'm a Motion Capture Specialist / Animator who's looking for new opportunity in Los Angeles. I have experience in motion editing and keyframe animation. I also have experience with body and facial animation. I'm perfect for any production stage from pre-production mocap planning and consulting, to on-set mocap…
Lucid robot is a small studio with over 20 years development experience in game production, we are currently creating an exciting isometric adventure where you and your team must traverse a dark treacherous land defending yourselves from droves of evolved insects, seeking safe harbor wherever possible. We are seeking a…
I am struggling with animations, since I haven't done them before. Basically, what would I need to do, to animate a swinging axe trap? Does it require bones (for the unreal engine). How do I make it look realistic?
Hello there. I'm trying to make some 2d animations for a game im working on. Its going to be in pixel format later so details are not needed.. I had problems with making the cape look good. What can I do to improve the animation?
Hello I’m currently putting together an animation showreel and would be grateful if I could receive some feedback on what I produced so far. I have only produced the animation in this sequence. Kind regards Luke https://vimeo.com/215841266
As an Animator at ForgeReply games you will be required to work closely with the Lead Artist and Design team to create high quality animation content to fit the projects specifications. You will be required to create in game animation content (in particular, looping animations) and set piece animated sequences to the…
I use Blender as my main software of choice but there's a huge problem that I noticed. Blender has terrible animation baking so whenever you export an fbx with animation it would be inaccurate which can be very bothersome in some cases. I even had an experience where it would deform part of the body so bad that I got…