As an Animator at ForgeReply games you will be required to work closely with the Lead Artist and Design team to create high quality animation content to fit the projects specifications.
You will be required to create in game animation content (in particular, looping animations) and set piece animated sequences to the highest possible quality and correct technical specifications.
During development you may also be required to create any animations required for pre-visualisation content at the correct fidelity, both quickly and accurately.
Required Skills
Minimum 2 years professional experience in the games industry (VFX or featured film will take in consideration).
Credited on at least 1 published title (or featured film).
Ability to adapt to different animation styles (realistic / cartoon). Must have the necessary skills to provide realistic animations that are based on real world physics or cartoon like animations depending on the needs of the project and/or the direction of the Art Lead/Director.
Working knowledge of Maya.
Should have a basic understanding of how to skin and rig a mesh for animation (Maya preferred).
Desirable Skills
Ability to create 3D models at both low and high resolutions an advantage (Maya preferred).
A basic understanding of cinematography, shot direction and composition.
Please also include any relevant examples of work.
To apply for this position please send your application to
jobs@forge11.com