Hi everyone, I wanted to introduce myself and also share a project I’m currently working on. I’m Dan , a self-taught hard surface 3D artist, and over time I’ve mainly focused on modeling props for games. Most of my experience comes from the more traditional low poly / high poly / bake workflow, especially for smaller…
For my University course we had to prepare a piece of art for our portfolio. I chose to model the first safe house of Sleeping Dogs but a bit different, based on a concept art by Stuart Ng. BLOCKOUT Firstly, I started by making a very basic Blockout of the scene. I had to be careful to position the assets as close as…
Hi all! I've finally motivated myself to set up a thread on this scene. The idea is to create small, VR walkable portion of Borealis - the ship from Half-Life (EP3?). It's been in production for a few months but I really want to take my time with it and learn bunch of new software / explore new workflows. Thanks for all…
Hello! This is my first time posting so not 100% sure what is the best way to share wips so let me know what I can do to improve that side of things but more importantly let me know what you guys think of the character and weapons so far. Any comments and critiques would be helpful! Here is a link to the awesome concept…
Joe Blow: Skin 01 - Real-time Fan Art Fan Art project done to study 3D Characters for games. * Concept Art by Abel Oroz: https://www.artstation.com/artwork/0l6J8 * More images at: https://www.artstation.com/artwork/yD36Xn https://rodrigopixel.com.br/project/joeblow-skin01/ https://vimeo.com/898236683
Hello Everyone. I thought I would take some time to post a project I am working on. I was very inspired by Nils Ruisch (https://www.artstation.com/nilsruisch) model of the witcher and the Witcher tutorial of William Pare Jobin (https://www.artstation.com/artwork/geRqx) These two models really made me realize how important…
Hey everyone, been trying to keep up with my portfolio lately, and just recently found myself in the 'looking for employment' category, so its giving me some much needed time to spruce up my site. So while I have another Cryengine scene in WIP, do not fret, I have no forgotten about it. My plan is to try some DDO…
Hello! This is my first time posting so not 100% sure what is the best way to share wips so let me know what I can do to improve that side of things but more importantly let me know what you guys think of the character and weapons so far. Any comments and critiques would be helpful! Here is a link to the awesome concept…
Ok so I've been focusing on anatomy recently, past few weeks it was mastering the basics of a male ( I have a sketchbook page for this) and for the female I decided I wanted to do a real character. I love Marvel and I love Siryn (We're both from Ireland and Deadpool loves her, what more can you want?!) and I thought the…
So, decided to make similar thread to the how you model dem shapes, but for materials and texturing. For example if you are trying to make a material that has copper and brass, you just post your reference pics and what you go so far with the flats and we can try give tips on how to achieve the look you want. You guys can…