Hello, i'm currently learning 3D, and studying Zbrush. What other programs should i learn? I'm very confuse about this. For example, i know Maya and 3ds Max are good programs, but what is their usability? For rendering and animation? Sorry about this newbie questions.
Hi . I'm a 3d Character Artist and looking for freelance jobs . I've worked in the gaming industry, animation and 3D printing. my artstation Page is : https://www.artstation.com/sad3q13
EDIT [CLOSED]: The offer is now closed, as all 12 participants have been found. I would like to thank everyone, who participated in my PhD research by joining my paid online survey. You rock people! Best regards Roman Dlapa
I took some time to figure out what I wanted to do with my 3D work as a hobbyist. I wasn't getting the satisfaction I was after with game characters that weren't being used in a game, so I looked into what else I could do to get a more tangible product of my work. 3D printing quickly stood out and now I'm here. Turntable -…
3D Art Director / Environment Artist & Level Designer Hello to those that are reading this. I'm a UK born, 25 year old with a very, very deep passion for game design! My time is spent either working on game related projects or playing games by other developers. To contact me please refer to my email below. (Note that I may…
I am having trouble getting a substance shade to open in max. I am Right clikcing on the package node in user packages and then clicking on export .sbsar and saving file to my desktop. I am then going to max and using the substance node. I go to load substance. I then click on my save .sbsar file. but I get an error.…
Hey guys. Me and couple of friends are putting up a website for game characters and assets creation and I have an idea about the logo (just idea yet) In order to related it somehow to our future work we discussed making it a 3d. One version is to make it really cool with specular and normal maps and everything add some…
I'm trying to make a model mod for a Gamebryo based game, but the last 3DS Max plugin is for 2010 while I use 2017 and are incompatible, so my only option is to import the model into Blender, where the plugin still works, and then export it as FBX for 3DS Max. There's an issue though. The Blender FBX plugin seems not to…
(I do hope I'm posting in the right place) I am asking for any of your experiences and ideas regarding the problem below. I have been trying to get back to 3D art for a while now. I started a couple years ago by joining a largeanimation project and honing my craft for the next 2 years. The project however failed, I lost…