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saving my substance designer file to open in 3d max

polycounter lvl 13
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Danielmn polycounter lvl 13
I am having trouble getting a substance shade to open in max.  

I am Right clikcing on the package node in user packages and then clicking on export .sbsar   and saving file to my desktop.

I am then going to max and using the substance node.  I go to load substance.   I then click on my save .sbsar file.  but I get an error.
errior in reading substance file:

please let me know the correct procedure to export an substance shader to 3d max.... btw I am using 3d max 2016.


PS.   the substance shaders that came with max and substance do work in 3d max, just not the ones I have created.

I have tried to download ones from the substance share and  about 30% of the time do these work.

Thanks

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