I am having trouble getting a substance shade to open in max.
I am Right clikcing on the package node in user packages and then clicking on export .sbsar and saving file to my desktop.
I am then going to max and using the substance node. I go to load substance. I then click on my save .sbsar file. but I get an error.
errior in reading substance file:
please let me know the correct procedure to export an substance shader to 3d max.... btw I am using 3d max 2016.
PS. the substance shaders that came with max and substance do work in 3d max, just not the ones I have created.
I have tried to download ones from the substance share and about 30% of the time do these work.
Thanks
Replies
being tested this for the past week on and off and it has been working great... I am working in 3d max btw