Hey everyone! After months of working on my studio project, I'm FINALLY posting it here on polycount! Plus this is my first post at all on here! :) I heard about polycount awhile ago but for some reason never joined, but I'm glad to join you all finally! As i mentioned before this is my studio 1 project for class, which is…
Good evening Polycounters, I've been peering around this forum for a bit now and thought it was high time I posted the little project I've been working on; an M5 Stuart tank. Once finished, I hoped the final product will be suitable as a game asset with the final polycount being around 40,000 tris (I've seen current gen…
howdy guys This one is just a confidence builder to prove to my self i can do organic objects and charcters if I add a good go. I didn't set msyelf a polycount becuase as I said its just build up my belive in my abilities abit,but it weighs in at between 1500-2000 poylgons. Edgeflow is still at the back of my mind so…
Hey Polycounters, I'm to give a presentation about face weighted normals and the so-called "medium-poly workflow". I've already gained a quite good understanding of the workflow thanks to Ready at Dawn's the Order Environment tech talks and all of the great threads here in Polycount. I see the possibilities of the workflow…
Hey fellow polycounters, I hope you have a great New year's eve and looking forward to 2015! For 2014 I decided to start digital painting. And for this occasion, I decided to create a blog where I would show all the progress, all the stuff i have done. And for seeing all the things I have done, here's the blog:…
Hello, Everyone. This is my first time at polycount which I'm looking forward to hearing from you all and to meet you in polycount. :) I'm currently a student at the California State University of Northridge and aspiring to become 3D environment artist. I'm still exploring the style type of environment that match my…
Hello Polycount! I wanted to share a project a that a group of us has been working on for the past few months. We’d love to hear what the community thinks. We offer PBR / Game ready textures and RAW assets. Our pricing model is separated into 2 sections. We have a pay-as-you-go option, where you can pay for what you want…
Welcome to the Quarterly Character Art Challenge! New concepts will be chosen at the start of January 2022 Previous Challenge Thread How it works * Every new challenge, 3 Character Concepts will be provided * Pick one of the 3 concepts to work and post your progress here! * Complete a 3D game res model of your chosen…
Welcome to the Quarterly Character Art Challenge! New concepts will be chosen at the start of October Previous Challenge Thread How it works * Every new challenge, 3 Character Concepts will be provided * Pick one of the 3 concepts to work and post your progress here! * Complete a 3D game res model of your chosen concept…
I appear to be a new person on these here boards. You see I'm quite confused that I've not noticed this forum before, I've been lurking around the Blender Forums for a few months as I've fairly recently gotten in to game design through helping a friend of mine develop a fairly ambitious open-world sandbox RPG indi game…