To start off I'll post my progress and development of the two key levels in our demo thus far: * the Sewing Room, where our player character weaves fabrics, sews clothes and dresses up in preparation for battle * the Silken Forest, the tutorial hunting ground for the player to harvest crafting materials for making fabric…
Hey guys im not one to complain too much but recently for me these forums have gotten filled with stupid mindless post's like the one im writing now :S I know this post makes me somewhat a crybaby but i just had to say theres been alot of stupid idiotic posts that i think clutter up posts that deserve more attention case…
Hey Adam, No, a paid google hangout won't work as it costs $5 + per user per month, and every user who might want to join needs to register and and be added to the 'organisation'. It would end up costing a small fortune. Other alternate services cost similar and upwards per month per user. I suggest we post the link…
Hi guys, I'm new to this forum, but have been a regular on GameDev.net for nearly 10 years. I'm a software developer residing near Seattle who is looking for a partner who can produce quality, "low-fidelity" art that has unique style. By "low-fidelity" I mean that the types of games and platforms I would most like to…
Hi guys, It's my first post here. :) I registered in the forum to present the short animated film I made for several months. The video is currently not available, I have a few pictures to show you. I hope to have some positive or negative feedback to refine my scenes before starting the calculations. Sorry for my…
I had posted once but I kinda lost that thread with my work and a scene I had been working on but I took a break after getting back from my trip. Here is what I been working on C&C welcome. Still want to add a few cars (maybe 2 at most) and some smaller props like small trash bin on the sidewalk. You can check out the…
Hi everyone, I'm working on a Mecha-horse design. I came to a point where I just can't go further. Would you guys mind telling me your three favorite horse shapes? I just can't decide by myself... It is supposed to be an illustration in the end. I wonder wich angle and pose would be the most impressive for a mecha.…
Hi, thank you for taking the time to review the model. I used a different reference image, so the final result ended up matching that version more closely. Regarding the presentation, I kept the lighting and setup very simple because my main goal for this pass was to gather feedback rather than prepare it for posting. I…
Hello everybody, I'm Johnny van Spronsen, aka Sprony. I'm the Site Manager of Mapcore. I've asked the Polycount moderators permission to post this here. We are currently holding a Unreal Tournament Level Design Contest which we announced this week. Maybe some of you are interested in joining in on the fun. Also, our…