Hello, I've been trying to make complex object to use as cutter for a boolean in blender. I know 3ds max in its pro boolean tool has something called "remove invisible faces" which prevents extra faces and geometry to be cut using the boolean. Is there something similar in blender? cleaning it up manually is really messy.…
Im new to Zbrush (I used Mudbox) and am trying to import my first OBJ. I'm modelling an Art Deco esque Column. The problem I'm having when importing is that some of the faces in my model are see through. My model is comprised of many duplicated objects. You can see that some Faces are solid, while others are See through.…
Maya users: How do you get an empty group to snap and orient to a component face when you can't Snap Attach To from an Empty Group? I find myself having to use a proxy mesh, and this feels wrong. What I have at the moment: The highlighted faces is basically where I would want an Empty Group (with the curve control in it)…
Hi! I am doing a simple Auto gear creation script, and I was wondering if the command cmds.polyExtrudeFacet() supports a step in the faces selection. I mean, if I want to extract faces from 49 to 60 with a step of 2 in a polyPipe how can I do it with polyExtrudeFacet? I tried to use this format [start:end:step] but maya…
Hey all, I'm trying to put together a voice over portfolio and I was hoping that I could actually use some game characters for the voices just to make things look prettier. That said, I don't want to spend a lot of time making custom morphs myself. Face Poser for Source engine is great, but it doesn't run on windows 7 (I'm…
Hey guys.. Im doing character design, and Im feeling a bit lost when painting faces, I keep starting over each 5 minutes of work I give into them, I just feel that they dont work. On the first char I kinda got away with it because the face is hidden... I've watched tutorials but I still don't get it, I don't know why, I…
Hey all, first time poster. I heard this place is way more active than cgs when it comes to help with critiques so I thought I'd post. Basically im stuck on female facial anatomy/proportion. I feel like the face is too long but I dont know if its because im used to seeing stylized characters to the point were realish…
Hello community. I need a specific artist who is really cool at modeling character faces, especially females. I have set of sketches for female character and need head model with face to bee exact match to them. Priority #1 is ability to perform hi-poly sculpture (Zbrush?) Priority #2 is optional - retopology to game mesh…
So i've been working on my lowpoly for a gun and i've just noticed a tonne of the low poly has somehow been screwed up, like the normals have been flipped.. causing black boxes / incorrect smoothing all over the model. E.g. There's no smoothing groups on any of those faces and look how they're acting, anyone know what the…
Hey guys, I am currently working on a project in Unreal Engine 4. The project is for my portfolio and not for a game but I want to have a playable character for the scene. I set everything up and it works fine, the character can move and there is no problem, but when I attach armor, a shield and a sword and go into…