Im new to Zbrush (I used Mudbox) and am trying to import my first OBJ. I'm modelling an Art Deco esque Column. The problem I'm having when importing is that some of the faces in my model are see through. My model is comprised of many duplicated objects.
You can see that some Faces are solid, while others are See through. there are even some objects that are solid on one side... but see through on the other.
Any help would be greatly appreciated!
Replies
Try doing a Freeze Transforms on all your objects before exporting from Maya, and if that doesn't work then Combine them all together into a single mesh and export that after deleting history on it.
This is a pic of my Zbrushing
This is one of the oddities... the Line through the middle... horizontally
and now the main problem.. the deformation that appears in the middle and the top and bottom. The Straight horizontal line.
Any help would be much appreciated! thanks