Hey everyone, hope all of you are doing well. I was wondering if someone would be able to make a single low-poly model of myself? I would love if the model was poseable and textured. I'm sorry... I am not 100% familiar with the terminology, so let me know if I'm using the wrong terms. Anyways, I'm hoping for a character…
Hey, guys so ive wanted to try and help myself by making more base meshes and develop them in zbrush but when it comes to modelling my references i found it not to be right the character i would like to model is Broly from dragon ball z. I have the reference but when making the base mesh they dont seem to be alligned or…
Hello I have posted here before but I am once again looking for a character artist for people and monsters. Preferably who can rig and animate as well. If not don't bother responding. Requirements: -English speaking or English proficient -Can follow art style-Not required but a bonus if familiar with games and particularly…
So basically I don't get my baked normals out correctly. I use xNormal to bake them. I have tried baking the normals with a cage, but it didn't seem to help much. It seems to happen where I made UV cuts. To describe my workflow a little for this model: I made the model in zBrush, retopologized in 3DCoat, UV'd in Maya then…
Hello 3D genius I never understand the units in Maya. how suppose i know which unit to set up in Maya before i start modeling, so the models same as in real world. For example. Creating characters, don't want my characters to look small like finger nail in real world. Let's take Kaiju from Pacific Rim . When i watched the…
Just curious if there are any tips or tricks to modelling explosive damage (metal panels peeling back etc) to a vehicle that is already modeled and textured and just needs the damaged variant. I'm talking blowing a giant hole in the side of it kind of damage. I'm thinking I can either use the multi cut tool (I'm a maya…
Hey there! I'm looking for a 3D modeling partner with which to split benefits 5O | 5O. I'm designing items for the Dota 2 workshop, but I am unable to 3D model the design myself, which is obviously a prerequisite to having a design chosen to be made into a Dota 2 cosmetic. I'm working in a simple art program to sketch my…
I think many comments here are spot on... Model what makes you happy and gets you motivated. It may not always be great for the front page portfolio but it's surely better than nothing if you've knocked the model out of the park. ;) I probably get a lot of flack for my AT-AT model I did on my port but I did it for me and…
Hey guys been modeling a Evo X rally car. I have not attempted modeling something like this and I usually stick to environments so this is a new process for me. My current plan is to use the turbo smooth modifier to do the heavy work and then delete any unneeded loops/polygons. After that I will cut into the mesh and…
The latest Bifrost version dropped with the first modeling nodes. I hope there is more coming. There are a lot of nodes for TDs but we need more for Artists. First try to get an extrude from a plane.