He dudes and dudettes. Posted this over in the Allegorithmic forums as well. This one of the most random problems i've ever encountered: I am trying to export for Unity 5. When I imported my asset into the engine I noticed it was looking super wet and greasy which was not the intention. I checked the texture in photoshop…
It has been a while since I posted something in Polycount. But now I started working on a 3d environment scene inspired by a concept I found on Artstation. The concept is by Aeryn Gray. Here is the link to her Artstation profile: https://www.artstation.com/artwork/18xqkq I will not be doing it exactly the same as the…
Hello all. Game Art Workshop - Workshop #5 time! :) As EarthQuake mentioned, it would be most benificial if we could all try out a new technique with each project (modelling welds, working with spline to create bundles of wires, whatever). So keep that in mind when voting. I know District 9 was quite a popular topic in the…
Hey everyone! I've finally finished my Venice Map after around a year and 1000 hours. Here are some of the screenshots. You can find more on ArtStation, thank you! :) https://www.artstation.com/artwork/oJAEl4?notification_id=6457862914
This was an exercise I did in one of my art classes recently, and I thought some of the results were pretty classic. You are trying to portray how YOU see yourself. If you are fat and the face is starting to sag, and you still see yourself as the tough marine, draw the marine. If you never were a tough marine, but that's…
Last week I stumbled upon a video of Koola where he shows of some forest environment with in the middle some kind of robot. I immediately recognized the robot as being the work of Simon Stalenhag and I wanted to make something from him for a very long time. So thanks to viv and Koola for the motivation to start creating…
Have 5 Human models 3 male and 2 female models that need skinning using character studio in 3DS max. The characters are about 15K in polys. Some characters have jackets Females have long hairFacial bones are basic. Eyelids, brows, and 6 mouth controls. Want to have some nice simple expressions. Controllers/Bones will be in…
Has anyone else been noticing some really weird material issues in the halo 5 multiplayer. I remeber the beta looking great. Right now the characters in multiplayer are having some very strange roughness map issues / really really obvious white errors between materials on the characters at any distance more than a foot or…
@Neox I've only just started learning Blender's sculpting functionality cos can't afford zbrush atm so curious if you tried this method? (found it online) Setting Up ZBrush-style Alt-Smooth in Blender 1. Activate the Smooth brush: Hold Shift to temporarily switch to the Smooth brush. 2. Access Brush Settings: Press Ctrl +…
Project: Wormheart: Tale of the Outsiders Engine: Godot 4 (Forward+ Renderer) 3D Compensation: Royalties during prototype and then paid roles after funding! Team Size: 25 (and counting*) My Role: Lead Artist / Creative Director We’re expanding our team for the vertical slice prototype of our high‑dark‑fantasy CRPG,…