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Halo 5 multiplayer texture and material issues.

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BradleyWascher polycounter lvl 13
Has anyone else been noticing some really weird material issues in the halo 5 multiplayer. I remeber the beta looking great. Right now the characters in multiplayer are having some very strange roughness map issues / really really obvious white errors between materials on the characters at any distance more than a foot or so away. Also the breakout arena maps have what look like the brightest rgb red and blue unlit material strips all over the map. Plus just a lot of genral material jank/ cube map weirdness.

I'm really curious to hear other people's peoples notes on this. An I definitly am not trying to come across like they don't know what they are doing. ( beta looked awesome, I know everyone at that studio is super super talented). I'm more curious if this was a last minute get the game to run at 60fps at any cost, or some kind of glitch that found its way into the release build.

Just was wondering if I was crazy. Single player still looks great. An I'm having a blast playing it!

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