Re: Tech Artists We use Max and a heavily modified version of Gamebryo. I think we're looking for help across the board when it comes to: - Pipeline development and optimization. Since we make MMO's there's TONS to be done here from customizable characters and their metadata to weapons to FX to world objects and on and on.…
Pretty easy. If its one object give it a base material, then select polys you want to apply the image to and apply another material (image texture). You can even place textures on top of an object using projection. I'm pretty sure you can control the properties of the textures too. When you ask a question its a good idea…
We are a small group of artists and game developers from around the world making the game we want to play! we are currently working on our third-person episodic action-adventure game. Story: In a far-off galaxy, Ash, a young and ambitious soldier, sets out on her first mission. But what seemed like a routine assignment…
Scene 10 - The Ship This sequence proposed an interesting challenge as I had to integrate a ship in the water showed in the video background. I used a Greek ancient boat model, but previously, I removed the oars in 3DStudio before to export the rest as an iClone prop. I created a simple path that I used to move the boat…
So I recently have been going through applying to a few jobs for a junior position. Some of which i've had good reception and made it pretty far but ended up not landing the job (no problem, still a compliment). I have this one that i've made up to the art test (I don't want to name the company) but I got approached for it…
First of all, there was no need to open a new thread for this, and secondly, this question simply was not solved by the concept artist. It's up to you, and you have gotten at least two suggestions on how this could look in the other thread. A third would for example be a more gradual approach with the cuts starting thin…
Greetings, We are a start-up company based in the Kingdom of Bahrain (next to Dubai), Middle East. We are looking to fill up few senior positions to take lead in the very first serious game project within the region! We are offering full-time on-site jobs on a per-project basis. Our work-in-progress project will require…
COMPANY AND THE PROJECT We are an indie game studio consisted of professional and friendly people. Additionally, we are a team of skilled artists and dedicated indie enthusiasts. Our current project is INT, developed on Unity Engine 5 for platforms Windows, Linux, and Mac. INT is a 3D Sci-fi RPG with a strong emphasis on…
This position is now closed, thanks for your interest! The project Evil Origins is looking for a 3D Environment Art Lead We are looking for someone who* Demonstrates skill in 3D environment art with a strong focus/passion for mechanical & technical pieces * Has a passion for sci-fi environments with a horror flavor * Is…
COMPANY AND THE PROJECT We are an indie game studio consisted of professional and skilled artists who are dedicated indie enthusiasts. Our current project is INT, developed on Unity Engine 5 for platforms Windows, Linux, and Mac. We are recruiting a few more members on the team to finalize our playable demo. INT is a 3D…