So I recently have been going through applying to a few jobs for a junior position. Some of which i've had good reception and made it pretty far but ended up not landing the job (no problem, still a compliment). I have this one that i've made up to the art test (I don't want to name the company) but I got approached for it because of my portfolio and time in the military due to me having a security clearance prior.
Beside those points though i'm currently in the process of taking this art test.. I need to make 2 assets which are pretty detailed in the sense they are both hard surface and need to include as quoted "All pipes, valve handles, gage faces, etc." same applies for both assets.. okay I get you want it detailed not a problem. I was only given one reference for each model, with one perspective and its low res enough I can't see the gauge faces they want shown or hardly in depth the switches, etc. I tried looking it up to really end up with nothing close to what i'm shown.
The second issue is the time given.. I'm not sure how I feel about this. It's already unpaid (so I get no money for my time doing this) and THEN I get an interview, that seems so backwards. Anyways, the test guidelines read "You have 4 days to complete both assets, not to exceed 12 hours total and fit the specifics for a game engine"...... what? so you want me to highpoly, lowpoly, texture, and render both assets in 4 days not exceeding 12 hours total on the test? how is that even possible?
I don't know their workflow, I go off my own which from my understanding is a standard workflow (highpoly, lowpoly, bake and texture, render, etc.) but I don't understand the logic here. If you want an applicant to show you the best work they can provide for you then why set a ridiculous standard? I voiced my concern to their lead artist (who I can't find any portfolio on, i've tried) saying in short "I think the the standard for this is a bit unrealistic for what you're wanting, because otherwise I'm just providing poor looking models that doesn't reflect the quality I can bring."
Well I receive an email regarding my concerns essentially saying "do your best and turn in what you got on due date or do nothing at all"....... okay. I have no clue how to feel on this really, and really my gut is just telling to back out because this company just 'feels' toxic. Not to mention the reply to my concerns (not by the lead artist mind you) "I appreciate you identifying your concerns and what you “feel” are unrealistic expectations in reference to our 3D Art Test however, if you feel that the expectations and amount of time provided to complete the art test are too unrealistic for you, then you have a couple of choices." just to point back at the response I was given...
For the record this is my first art test, but even then this don't feel right. As I've been offered art tests previously for really cool companies that the standards were laid out and I was very confident to deliver what they wanted.