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Texturing.

How can i texture this models like that? In photoshop? 

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  • MaX_ON2077
  • poopipe
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    poopipe grand marshal polycounter
    you kind of can't but also kind of can 

    the main texture is just a simple color 
    for the outline it looks like they're using a duplicate of the mesh where it has been expanded, has flipped normals and a flat black material. 

    if you google for toon rendering you should find some nice examples. 

    Which engine are you planning to render it in ? that would make it easier to offer some suggestions
  • Eric Chadwick
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    Hi there MaX_ON2077 welcome to Polycount!

    Please don't create duplicate posts in multiple forums, just choose the section you think is the most relevant and post there, thanks.
  • kanga
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    kanga quad damage
    Pretty easy. If its one object give it a base material, then select polys you want to apply the image to and apply another material (image texture). You can even place textures on top of an object using projection. I'm pretty sure you can control the properties of the textures too.  When you ask a question its a good idea to outline what you want as an end product, like whats it for.

    Best to put yr question here.
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