Hey thought I would do an update on what I did this week. I ended up playing with the lighting,skybox and colour correction filter on the camera as shown below to be less intense. I also decided to replace the collison greybox visual with a simple tileable fence used in prvious levels and started to redo the splat map of…
I need artists or animators for a 3d action sword game. I would also consider texture artists, or anyone who's quite knowledgeable about Unity graphics, especially shaders. Currently I'm programming the game and have an early but functioning codebase. Here's an early video of the greyboxed prototype I have so far. Please…
Saiya-Slash team is looking for a highly skilled level designer/environment artist who will be able to make one level for our fan-made Dragon Ball Project. The level designer/environment artist will create one level based on a document we will be providing them which explains the details of what will be happening within…
Hello everyone! I would like to share with you my work. Level made in alternative-medieval setting and consist modern elements, this required for my level-hystory. Since the work is very much stretched for long time, we can observe a mixture of the latest models and very old non-optimized ones, and also unfinished wierd…
Looking over you work I feel like you need to improve on both a technical and artistic level. The current stuff you have isn't that imaginative or awesomely executed with technical skill in modeling or texturing nor does it show a great understanding of lighting or planning. I like your props overall, the show enough…
Hi guys, we are a group of students working on a small game in unreal 4. We just finished working on our prototype recently and are going to focus on the art next. (take a look at our unreal thread if you want to know more about the game) I would like to share our art progress with you and plan to update this thread every…
Hey guys! Hope everyone is safe and sound :) Yesterday I handed in my pre-production document for my final major project, thought I'd post it below to see what everyone thinks! Any feedback is welcome :) The idea of my project is to create a medieval town, with a really interesting castle in the background, sort of looking…
Hi. Myself and The Scanner Darkly have decided to give this throne challenge a go under the team name "Item 42". For this environment challenge I thought about the historical significance of the throne. A throne is often a powerful symbol of a state or religious leader's influence. The earliest thrones were used by…
Hey polycounters! So, I'm in my last year of school and have to make a demo or a part of a game in UDK. I have the next 6 months (including summer break) to complete this project. I am an artist and not a programmer, so my goal is to create mood and story, over interesting game play. My main focus is concept art, so I'm…
I've seen level designers run the whole gamut, as far as their artist skills are concerned. At some studios level designers only grey box out the flow and that's IT. That's what a lot of people have been describing here, but I don't actually see that too much. Those are the more pure designers who are also working on…