Good morning everyone, I've been charged at work with the task of producing an asset library. In other words collecting, producing and maintaining a library of models that we frequently use, to save time modelling them every time etc... So I wondered if anyone else has a model library that they use and how it works? Is…
Hello everyone! I recently developed a game for Android on Unity Engine (called Bee Trip), I would be happy if you will review and rate the game! The goal of the game is to draw way for bee to the hive and collect the three flowers! There are 75 stages with all kinds of objects and obstacles. PLEASE I will be happy to hear…
Hi guys, have a problem and want to ask a question i started all the model on zspere, i finished the model on zbrush make the retopology on zbrush for each piece separately is tis way the right way to make retopology for low-poly game? i import the model on max to make UVS and i collected all models on one UVS and export…
Hello, I'm trying to use the PathDeform (WSM) modifier in 3ds Max 2010 on a spine like collection of cubes. I want the cubes themselves to be rotated 360 degrees UP a line spline, which is does for the most part, except in the process of rotating it also deforms the cubes themselves. I know I could always do this manually,…
makecg - a relatively newcomer to Polycount - just dropped a little nugget in the Forum that he's started an inspiration blog. Is it worth the effort to bookmark this? Come on in to find out. MAKECG.com just launched (some NSFW content), a blog dedicated to collecting inspiring artwork and holding it for the masses. And,…
Hi first post, so yeah hi! Long time admirer of all your collective works. I've been modeling for a while, and i've often come across this problem. Usualy I just add a cut somewhere to make a new vertex. Anyway my current project is quite serious and i've gotta keep the model very efficient. That shows the offending face…
Hey everyone! I'm participating in this contest in hopes to challenge myself and learn as well since I'm really new to concept art (and polycount for that matter). LOL was always interesting to me from an artistic perspective, the splash screens for the characters inspired me to try and something similar. After a few hours…
Hello Polycount! This is a little bit offtopic buuut. I'm doing a survey for one of my architecture classes. To be more precise, I want to collect data on the size of some rooms and how important they are to you in order to develop new concepts for room distribution in housing spaces. I would appreciate it if you could…
http://del.icio.us/rickstirling What is del.icio.us? del.icio.us is a collection of favorites - yours and everyone else's. Use del.icio.us to: * Keep links to your favorite sites and access them from any computer on the web. * Share favorites with friends, family, and colleagues. What I like about it is that you are able…
Here's my favorite part of the piece even though I wasn't able to finish (just in case anybody looks at this again LOL) ----------------------------------------------------------------------------- Hello everyone! I plan on designing and illustrating "Tiki Taliyah." I'll be going through my thought process along with some…