you know in max, in the material properties you can set the material to ignore uvs and just display as if the image was covering the screen and the object acts as a mask to display bits of the image? so the texture is flat and does not warp around the object but the object just shows part of the flat texture. I'm trying to…
I am proud to announce that the first iteration of the cinematic project 'Recovery' which my team and I have been working on during the last weeks is now finally online. Please check out the video and drop us a line in the comment section on what you think about it! https://www.youtube.com/watch?v=GXOQLSuTuJE We are now…
I would love a way to link 3DO to projects. For example, if I'm working on a normal map for asset A, I can have the normal and mesh linked in 3DO so every time I open it will automatically load it up. Then, if I open asset B (with links created), I wouldn't have to open the 3DO loader. With 3DO crashing/behaving strange…
Hi there! I recently found about this forum. I've been trying to camera project a pbr texture into a fbx sphere like Blender as shown in the image below, but with no avail. Is it possible to achieve this in Marmoset toolbag 4? Any help would be greatly appreciated. Thanks in advance Juan
I started the blockout in early 2020 with full intention of completing this year, but we all know how that went. My goal is to complete it in 2021. I really like the early block in stages, so full of promise and excitement, before I start to hate that I tackle such big projects! One of my absolute favourite tv shows for so…
Hey guys! i'm currently making a 3d scene involving some pirate ships and a large ocean in it for the render, so i'm confused about which software is the best for rendering and simulating oceans and particle systems, and also the best one for exporting the mesh back to my render software. So i wanted to know, according to…
this is my project for a class called "Background Layout and Design". the idea behind this environment is basically a planet where a giant bubble formed below the crust as it cooled, and slowly several species of plant and animal evolved. Eventually a humanoid species came about and was instincually driven to build upward…
Ok, so I've begun a small project where I'm doing a remake of a robot I did a couple of years ago. Back then I didn't even know what normals or even a proper polycount was, but the design has still been gnawing in the back of my head. So, finally thinking that I should start posting more here on polycount, cause I feel…
Hello Polycounters, since we have to do a "final" project while studying, 2 friends and me decided to make something like this: http://www.youtube.com/watch?v=xbuD0wJ_T9k&desktop_uri=%2Fwatch%3Fv%3DxbuD0wJ_T9k&app=desktop Obviously not that big, but the idea would be the same... We want to do a time freezed scene. I'm the…
Its been a while since I have modeled but I am trying to get back into it. This is a new project I am starting based on a new concept I came up with. Hopefully I will be able to put this into my portfolio for college once it is completely done. I am having some issues with the low poly model and I am not 100% sure how to…