Ok, so I've begun a small project where I'm doing a remake of a robot I did a couple of years ago. Back then I didn't even know what normals or even a proper polycount was, but the design has still been gnawing in the back of my head.
So, finally thinking that I should start posting more here on polycount, cause I feel that I could need some feedback every now and then.
So, this is how far Iv'e come on a highpoly version, The head and hands are still being worked on (thus the difference in poly-density).
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And here we have the original model (Which had little to none concept work before making
) together with the new sketch I based this version on.