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How to camera project pbr textures like Blender in Toolbag 4.

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Hi there!

I recently found about this forum.

I've been trying to camera project a pbr texture into a fbx sphere like Blender as shown in the image below, but with no avail.

Is it possible to achieve this in Marmoset toolbag 4?

Any help would be greatly appreciated.

Thanks in advance

Juan

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  • okidoki
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    okidoki triangle

    So what was you problem exactly.. "no avail" is not much info.. Usually you need some UV unwrapping and in blender you need an additional texture image node (with any generated or loaded image) and selected to back this to..

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