HRISTO VELEV (BOTTLESHIPVFX) CHATS WITH EDWIN BRAUN (CEBAS) ABOUT THE 'SHANGHAI FORTRESS' SCI-FI VISUAL EFFECTS BREAKDOWN Tomorrow (Dec 17) with Hristo Velev and Edwin Braun: Pacific time: 10 AM , EST 1 PM // See https://www.facebook.com/events/1372833769556588/ NOTE: Please remember to join @ Zoom Room:…
Hey guys! I am new to posting here but see all the great work and feedback people receive and wanted in! This is the scene I have been working on over the last month or so. I'm building this scene in Ue4, using ray tracing for reflections, and primarily baked lighting. This scene was inspired by the game Observer and David…
Hi, I am making a first-person-shooter in a Sci-Fi setting/environment. Here you can see some of the first WIP videos from it: desert facility: https://www.youtube.com/watch?v=PAn_s4VSyIs&t=5s corridor scene: https://www.youtube.com/watch?v=QulHJVHE3BQ For the exteriors and interiors I would like to implement…
About the project: Escape is going to be a sci-fi survival game for PC. It will be unique in both gameplay and plot. Not only you will be able to build fortresses, hunt animals, gather berries and advance, but to advance through very interesting story and learn secrets of place you are stranded on. What we offer you: We…
Started work on a new sci-fi scene for a bit of fun and practice with UE4. I am creating a deep space mining ship 'Selene' and firstly i am making the living quarters hallway. This area will contain a briefing table and around this will contain crew lockers, their space suits and ways of assembling their suits in the area.…
Right now things are looking too flat, white, and empty. There is nothing in the scene that really draws the eye. SuperFranky is right about the jagged edges you have on your arches - they're very distracting. You might want to add some geo to them to smooth things out. You also might want to take a look at some sci fi…
ive been tinkering abt with this character for a while lemme know your opinions and sound advice also the body is low poly&baked, the helmet is still hi poly and its not too late to change the design, sleek, hard-hitting, and determined are the words i mapped for this characer thanks in advance
Hi My name is DeMario and I would like to eventually become a concept artist in the video game industry. Here is some of my more recent work. I just started back doing 3d so be gentle. Hope you like.... fantasy guy need to finish Sci-fi chick thumbs tub
I am making a sci-fi weapon for my portfolio. I chose this concept, created by Anton Khondoker, because I wanted to showcase hard-surface modeling with some interesting shapes and learn a new work flow of using Zbrush live boolean tool. Here is the concept: My current Progress: Some Detail Work:
Hi, i am looking for character artist to create hand models for our game. You have ideally experience with creating hands/arms for fps/VR games. Model has to be animation ready. Potential for more work. Theme is sci-fi. Please contact me on this email: syllveredge@gmail.com Best Luke