I would gladly pay hundreds of dollars more for Marmoset Toolbag if it contained animation functionality. I have used Marmoset Toolbag in a professional production environment for everything from commercial product renders to infographics and its current functionality has never failed me. But to have support for animation…
MEL is not that smart I'm afraid. You could do it 2 ways. - Include those directories in the env file - source it. I would say managing your mel script is only important for yourself. Once they're publish for the studio to use, no one would ever browse to the directory as artists would only call those scripts via shelf…
About the custom edge normals... I tried doing that a little while ago but I got fed up with how often Max would reset them to the default angle if I were to use modifiers, collapse the stack, etc and decided it was really more work than it was worth to set them up. Instead of modifying the edges I just stick a containing…
If you want a specific layer to not affect the height channel, in the layer stack switch the the height channel (using the drop down menu) and change the opacity of the layer. Also you can choose the height information to "replace" the previous height by changing the blending mode to "normal" By default the height blending…
Take a look at any anime out there and compare it to your render. even when things are dark, scenes are overall pretty bright, or contain bright elements or characters as contrast. I feel like someone is about to get mugged, but I didn't watch the whole video. Self shadowing should be kept fairly minimal, the first thing…
Too be honest, I want the game, but I'll get it later for a lower price (things are expensive here and Bloodborne is coming) To me it seems to be in the vein of Uncharted 1 and Gears of War 1, where the first game is decent but not mindblowing, but it sets a standard that a potential sequel can build a LOT on. Despite the…
mhm alright.. so bring me "up to date". What is "custom system variable MAYA_APP_DIR"? Itd be great if you could show me your current setup. Add all information you can think of that can make me understand. Your directories, scripts etc. For example: "my usersetup file is in -this- location and contains this." "my…
It looks like you got inspired by just a picture of a swamp, there is your answer for that one. I know it is hard to find small contained environment concepts to work from on the net though like you said- is usually large sweeping scenes. I try looking myself. I guess that is why I need to learn to concept my own stuff at…
First one is a cavity map where darks represent the cavities Second one is, uhh its sort of weird and not really "correct", its the thing you can get out of crazybump where gray is neutral and darks are cavity and whites are convexity, this map is hard to work with Bottom one is a curvature map where each channel contains…
Ugh. I haven't read the recent Inhumans stuff (though I do intend to) but that sounds crappy. Why would they make them more similar to the X-Men? I liked them as an almost completely self-contained society. Still, it'll be cool to see Blackagar Boltagon on the big screen. I wonder if they'll live on the moon. Also, there's…