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3d max merge animation problem

This is a function that I almost get how works :D BUT almost. I have 2 similar rigs as it needs. But the one is scaled down to maybe 40%. So I merge the animation from the bigger to the smaler one and it pops and looks to me bigger. So I use measure to know if it is just me or it is really bigger. And it is bigger so maybe the exported/imported data between them contains dimentions or what?

How can I fix this?

Thanks.
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