rens.. you should really use camera raw (ps plugin but integrated into ps since cs3 i think) for post processing if you haven't already. and yes, you're right about taking the photo only being half the work :) but also only half the fun. camera raw has a function to remove color or luminance noise. in ps there's also…
Hey all - I have a 13HD Touch that has seen very little use (approx 5 hours) that I bought when my Mom was recovering from surgery, and I worked remotely, in order to stay with her for a few weeks. Well, I clearly didn't get much work done, hence the near new tablet that currently sits boxed and on a shelf. $725 $675…
I've been working in Max 2011 and for some reason at random when I remove a face or attach pieces of editable poly together (I think there may be other triggers but those ones stand out in my mind) I'll get really weird smoothing/normal errors sometimes entire faces black out or sometimes only portions of them do. The only…
Hey guys. I always wondered what the best edge flow for normal mapped stuff (and highpoly smoothing) is and decided to make a simple RTS-type building which I would then normal map (by baking a highpoly model onto it). While modelling the simplest prop I could think of, I came across a problem. Which of these two have…
Ok, Ive had my share of Max weirdness in the past 5 years, but this one is totally new to me... Hopefully somebody else knows a workaround for it... I have a model Im working on here at work - its a hotel, very simple model, and only 2 image maps so far. My problem is that for some reason I can work on the scene without…
A Maxscript to project vertex normals from one mesh to another. So here it is https://dl.dropboxusercontent.com/u/13762052/polycount/NoorsNormalThief.ms I've found out there was room to optimize SlideNormalThief. On my PC, SNT is faster for source object<1000 verts (0,5 sec vs 1sec) For a 2500 vert source object : SNT 8s,…
First of this are my first Dota 2 items and my first time using blender(or any 3d moddeling software). I have to say respect for everyone who does mods or items it is realy a lot of work (but also a lot of fun). Feedback and critique would be awesome There is some advice i would need regarding the textures °My textures…
If you entered the BRAWL Tournament Contest with a FIGHTER, you need to resubmit your entry in this thread here. Long story short: When I was editing the thread to include some missed submissions that were completed within the time frame but couldn't submit due to technical difficulties I had deleted the entire submission…
We've just completed some much needed updating to the forums at Polycount. Click through for the full list of changes. * We have added a brand new subset of forums called 'Steam Workshops'. This is to cater to some popular Workshop titles we have at Polycount. Dota 2, Team Fortress 2 now have their own forums. If you know…
Thanks, windtalker! Well it is time for an update. I'm retiring the end of the month from my day job and it suddenly seems that work is piling up. They don't want me to leave but it's time for me to do something else: animation for example! I have been working on a hideout for Lheandor, Kazhandrah's great-grandfather, who…