Hi guys! Is there any way to move max 17 customizations to 18. I am able to all my shortcuts and menu but can't find any option to move all my scripts and preferences in 1 shot. Thank you
Hi everyone! I just textured the Scar 17 assault rifle. I don't want to make it look like the original, instead with the Sci-Fi look. Plus blue my fav color. Any feedback will help! Thank you! :p
'Edit - Download the scene in UE4 here!' Hey all! Not posted up a new thread in ages.. Been super busy with work and not really had a great deal of time to work on anything really. However, over the past few months I've been coming back to this one particular scene, which is a re-creation of a small section of HL2 in UE4.…
"It's not a gun, it's a blaster." - Han Solo ( no, he never said that ). I think you should do the whole thing ( it's a DH-17 blaster pistol according to wikia, LM-17 doesn't seem to exist ) instead of just a part of it. Would look better.
Since Battlefield 1 is coming out soon :) I got inspired and created this nice FT-17. I'm thinking on creating a small environment for the Tank in Cryengine 5 with trenches and at least one bunker entrance. Also it will have burned trees etc. (But nothing to big). Also I'm gonna get my hands dirty with the specular PBR…
I put my hands on a few 17" models and they always seemed too big for me for a true mobile solution I could took with me in a backpack rather than drive around in a car. It's like DSLR camera which I own but never use really . Too big and heavy for minimal advantages. And since such a laptop of a class is an expensive…
I am recreating the main gun and all its attachments to match the concept art as closely as possible. The high-poly model is complete, and I will soon post the textures. Thank you https://www.artstation.com/artwork/gR5kwL
http://www.bbc.co.uk/news/technology-14748027 hahah A German ban on selling Doom to teenagers has been lifted after 17 years. The classic video game was put on an index of controlled titles in 1994 as it was deemed likely to harm youth. Like pornography, sales of the violent shoot 'em up were restricted to adult-only…
Hello Polycounters! Recently the City 17: Episode 1 team has been in search of an animator for our mod. City 17: Episode 1 has now been in development for nearly 2 years and is reaching its release. As the mod has developed over the years, we've found ourselves needing more custom character and weapon animations to replace…