Hey guys. Even though I didn't really feel done, I decided to call this finished. In hindsight I spent alot of time on the sculpts etc but it doesn't have the quality that I strive for. I'm having some trouble getting details from the sculpts into the texture, and with a scene that's 100% rock it's hard to get a nice…
Hats off to the guys at GPG for this one. I just played the demo and I can say I am absolutely picking this one up. I loved the first one and I've been excited about the second one. Go pickup the demo if you can. (its a HUGE 1.5 gig download but its pretty much worth it i think.) Its on BT, and all the other major file…
Hi, I'm having a question regaring the process of publishing a set in Dota: Let's say you want to make a set that consists of 5 items and you only want to publish them as a set and not individually, is that possible? I'm asking this because I couldn't find any information if the set items have to be "compatible" with the…
Hey everyone! Thanks for checking out my post. My name is Arthur, and I’m a 3D Generalist with 4 years of industry experience, currently available for freelance and contract work. I operate as an individual sole proprietor, managing a fully licensed 3D business based in Brazil. This means I am fully equipped and…
Hi i'm a french student in 3d real time, this is my first next gen environment. I try to do a fan art of resident evil on U4 with substance ( Paint and design).
While trying to decide which character to do a test drive on, I found myself wanting an at-a-glance comparison for the limitations on different heroes, and short of multiple tabs, didn't really find a solution. So, I made one.…
Hi guys, I have not found any post about HUD here in the forum and did not find any place where the staff are posting HUDs (if anyone knows please advice me where) to get feedback, so I decided to create this post here, and I wait your feedback. HUD - (WIP) and by PatoRadioativo lucianoacosta (we thought interesting to do…
my beta license expired today, which I had no idea would happen.. luckily, I had my work saved to obj otherwise I could be looking at stuff locked in silo2 beta format... mine, and mops have both expired. I've only managed to find one or two other references to expired versions on the web, but I bought mine fairly close to…
Okey this is driving me nuts. Hope some experienced users in topogun can help me out. I am a regular used of TG and I am loving it. I am using the Groups feature where you export a model with polygroups from Zbrush to help with the retopology. I used it before but now when I am working on a group, I can move/bridge other…
3D model made for Assoluto Racing (iOS and Android) Polycount is around 14k (without wheels), 1 texture used. It has been a good challenge for me, the Evo2 despite the blocky style it can be really tricky in some parts, I was limited with the polycount and at the same time I had to keep a good shading on the mesh, I've…