Even though I didn't really feel done, I decided to call this finished. In hindsight I spent alot of time on the sculpts etc but it doesn't have the quality that I strive for.
I'm having some trouble getting details from the sculpts into the texture, and with a scene that's 100% rock it's hard to get a nice variation. And I'm obviously missing stuff from the concept, I don't know if I'm going to push on or redo a bunch of stuff.
It's currently rendered in UE4, so the specular isn't quite working the way I'm used to.
If it's of any importance I will be attending a game art's school in Stockholm (Futuregames) this semester and will be looking for internships in approximately 1 years time.
Concept : http://conceptartworld.com/wp-content/uploads/2012/08/Jonathan_Kirtz_Darsiders_2_Concept_Art_06a.jpg