Hello everyone! This is my 3d stylized environment that I'm currently working on. I'm currently a student at university and about to search for the internships. So I want to add this project to my portfolio once I'm done with it. My goal is to become 3D environment artist in the video game industry, especially on stylized…
Hey guys, just trying my hand at some proper environment modelling for games ofcourse. I've had a good look through the Polycount environment wiki and although it's got some great tips I couldn't find what I was looking for. It's simple stuff really. I just want to know how you guys go about setting up an initial outdoor…
SteamLabs has production beginning with minimum of 6-8 weeks in duration. All positions require 20-30 hours per week minimum availability. We have multiple positions now available for experience freelance environment modelers and prop internships. Maya preferred, Max acceptable. Strong ZBrush sculpting required in all…
About the game: No Bull Intentions has a vacancy for a character artist who is skilled in cartoon/anime style 3D environments for a 6-12 month contract. The game is a JRPG/adventure and the art style and perspective we're shooting for is similar to "I Am Setsuna". Below is a screen from "I am Setsuna" as an example of the…
*updated* Hello everyone, My name is Artur and I'm looking for work as environment or prop artist. About me: I'm a self taught environment artist. I learned it for one year, and then got my first job at Crytek. Unfortunatley I worked there for just one year, because I moved to my wife in Japan Tokyo to support her. I…
Hello everyone! My name is Paula Martín López, I'm an Environment Artist with knowledge of Technical Artist both in Unity and Unreal Engine. I'm a 3D Art and 3D Environment Teacher at the Polytechnic University of Catalonia but I'm searching for a Freelance Job. The softwares I use for creating 3D art are Maya, 3DsMax,…
Hello Polycount, I'm a graduate environment artist looking to produce realistic environments and 3D assets within the games industry. I've been applying for positions since I graduated with First Class Honours 3 months ago. I'd appreciate any feedback or advice regarding my portfolio or the process of getting 'a foot in…
Hi, Nuclear Dawn the ground breaking HL2 modification requires talented environment artists! http://www.nuclear-dawn.net/portfolio/ We need two extremely talented artists to work on environment props and furniture. All assets will require modelling, uvmapping and texturing, so artists who are skilled equally in both…
Erro there, i'm creating this thread to show my progress with my environment piece i wanted to create all last summer... so it here it goes! Concept art and everything is original :) (concept art was help from a friend) but i directed the art and style for it. P.S FORGIVE ME FOR THE BOMBARDMENT OF SHET BUT PLEASE BARE WITH…
I'm working on making a new environment piece in UDK and while my progress on it might be slow I would like to get more feedback along the way as I'm working on it. First I have a few reference images and the blockout in MAX viewport with some very crude lighting placement. It's a bit darker than I want it to be in the…