I used zbrush fibers to create hair and then imported this into maya and made it into an nhair system, but this creates the hair system as well as 100's of follicles all connected to the curves that I used to make the system, this slows down the scene massively when put in with the model - eurghhh The hair doesn't move on…
Probably an easy fix (hopefully). I recently opened an old model in Maya 2016, when I click the mmb + shift keys I'm unable to orbit. I'm not sure if I accidentally assigned the orbit to a new set of command keys. I tried to repair Maya 2016 and restarting my computer to see if setting it back to the default settings would…
As much as its claimed AI is one click solution for 3D Modelling and into game engine or for "background" assets its ok, the more I am finding it to be total wishy washy. At best its for 3D printing or like photogrammetry scan gone wrong. I am all for moving with tech however I wont lie that its a bit too much when I see…
Im having trouble with imports, it completely crashes my UDK, it doesnt even respond when I use end task on task manager or the click the close button, it just freezes. model info: Tris: 1362 texture map size: 2048 x 2048 normal maps 2048 x 2048 specular: 2048 x 2048 Custom collision mesh made inside max 2013 I cant see…
Hi guys, I hope you enjoying your day but I really need some help and a lot of advices. I'm a 3D generalist and animator, I have worked on many many projects like a short animation film, stop motion film and motion design video but I'm really interesting by video game's vfx. Please would you help to improve and advice me…
I have no idea whats going here.. I just downloaded Maya 2014 because I hated 2013 and was hoping 14 would be better.. I was having this issue with 13 where I cant get maya to NOT do symmetry when moving a vert around.. Its so frustrating.. I have to use 2012 because it doesnt have this issue.. but I would love to know how…
I have a weird problem with photoshop that I probably caused by accidentily ramming some hotkey combo or something like that. Since a week or so when I open a dds in photoshop it opens the alpha channel as transparency instead of as an alpha channel. At first I thought it was just something unique to fallout 4's dds files…
I use Quixel everyday for work and school, so thank you for giving me the ability to speed up my process. I've been using the suite since the beta was released and I know my way around and I know most, if not all, of the work around's for bugs and issues that exist to date. However, I've come across something new. I can no…
Hello Polycounters, So I've been opening a multiple of projects recently... one being my Sci-fi PBR Grenade which you can find here. http://polycount.com/discussion/162607/sci-fi-grenade-pbr-by-desmond-man-concept-by-juan-novelletto#latest which is still currently in development... I'm actually doing these both as side…
Hello Polycounters, So I've been opening a multiple of projects recently... one being my Sci-fi PBR Grenade which you can find here. http://polycount.com/discussion/162607/sci-fi-grenade-pbr-by-desmond-man-concept-by-juan-novelletto#latest which is still currently in development... I'm actually doing these both as side…